Clone. Escape. Repeat.
A retro-inspired top-down shooter set aboard a series of procedurally-generated space stations full of danger and secrets.
About the Game#
Clone Station is a sci-fi action game where you fight to survive and escape procedurally-generated stations overrun by failed experiments, rogue clones, and collapsing infrastructure.
Runs are built around fast movement, room-to-room combat, and adapting your loadout as the dungeon changes.
Core Loop#
- Enter a run and clear combat encounters room by room.
- Manage pressure from varied enemy types and room hazards.
- Collect upgrades and improve your build as difficulty ramps.
- Complete level objectives and chase better ratings.
Recent Milestones#
- World 1 complete: 10 playable levels now form a full first-world arc.
- New enemy roster: added enemies with different weapons, speed, and health profiles.
- Input overhaul: migrated to Unity’s new Input System, including floating mobile joysticks.
- Balance pass: tuned spawn rates, challenge pacing, and early-level onboarding.
- Open beta live: current Android build is available on Google Play.
Systems and Tech#
- Procedural dungeon generation: varied room layouts including circles, donuts, and expanded hallways.
- Environmental dressing: a rule-driven prop system that keeps spaces readable and walkable.
- Progression framework: level ratings and reward-oriented progression.
- Gameplay architecture: event-driven systems and modular enemy behavior logic.
Screenshots#
Explore the gritty neon-lit corridors, brutal combat zones, and creepy labs of Clone Station.

Status#
Current Version: Open Beta
Build Scope: World 1 complete (10 levels)
Next Milestone: Post-beta polish, balance updates, and subsequent world development
Platforms: Android (Google Play)
Engine: Unity
Download#

Follow Development#
Clone Station is a solo indie project by me, with creative collaboration from my daughter Fae on selected content and visuals. You can follow the development via: